//skin0
"VertexLitGeneric"
{
    "$baseTexture" "models/gtamike_TSGK/socket_fixed_white"
	
	"$bumpmap" "models/gtamike_TSGK/normal_and_spec"
	
	"$envmap" "env_cubemap"
	"$envmaptint" "[1 1 1]"
	"$envmapcontrast" "[.0001 .0001 .0001]"
	"$envmapsaturation" "[.0001 .0001 .0001]"
	
	"$phong" 1
    "$phongexponent" 60 
    "$phongfresnelranges" "[ .2 .5 1]"
    "$phongboost" 3
}
//.mdl model recompiled by gtamike_TSGK
//.vmt edit by gtamike_TSGK
//.vtf Normal Bump Texture and fix by gtamike_TSGK
//http://gamebanana.com/members/215600
//map dm_lost_base_bm